Luocha
"I'm a traveling merchant, merely passing through. The name's Luocha."Luocha, the mysterious merchant from an unnamed planet, accompanied by an equally mysterious coffin. His current stop is The Luofu, to return the remains inside the coffin to their homeland.
Luocha is a healer that recovers health outside of his turn, giving him more flexibility to fill additional roles like Skill Point generator and sub-dps. Equipping certain lightcones and obtaining Eidolons gives him even more sub-roles like buffer, energy generator, or debuffer.
Luocha’s healing scales with ATK. This makes him less tanky than other defensive units, but more offensive. His kit has more depth than cut-and-dry healers, so it requires more strategy to bring out the full potential.
Luocha |
Rarity | |
Path | Abundance |
Element | Imaginary |
Faction | Xianzhou |
Base Stats (Lv.80) | |
Hp | 1280 |
Atk | 756 |
Def | 363 |
Spd | 101 |
Aggro | 100 |
Share |
Table of Content |
- Materials
- Common Drop
- Calyx Material
- Stagnant Shadow
- Echo of War
- Skills & Traces
- Basic Attack
- Skill
- Ultimate
- Talent
- Talent Priority
- Technique
- Traces
- Eidolon
- Eidolon 1
- Eidolon 2
- Eidolon 3
- Eidolon 4
- Eidolon 5
- Eidolon 6
- Eidolon Priority
- Lightcones
- 5* Lightcones
- 4* Lightcones
- Relics & Ornament
- Desired Stats
- Relic Sets
- Ornament Sets
- Teammates
Materials
Common Drop
Calyx Material
Stagnant Shadow
Echo of War
Skills & Traces
Basic Attack: Thorns of the Abyss
"Deals Imaginary DMG equal to 100% of Luocha's ATK to a single enemy." (Lv.6)
Energy Gain: 20
Toughness Break: 30
Luocha’s Basic Attack is standard.
Despite being a healer, Luocha’s Basic Attack isn’t a waste of resources to level-up. His healing scales on ATK, so having a higher-leveled Basic Skill will increase his damage more than those that scale with HP or DEF. The Basic Attack will be used more often than his Skill because healing can trigger outside his turn.
That being said, the Basic Attack is Luocha’s lowest priority.
Skill: Prayer of Abyss Flower
Energy Gain: 30
Toughness Break: 0
Luocha’s Skill is the shining part of his kit. It triggers automatically outside his turn and without consuming a Skill Point. It’s a massive single-target heal capable of completely restoring an ally. And it’s the best source of Abyss Flower.
Prayer of Abyss Flower is Loucha’s highest-priority talent. Upgrade it first before other skills.
Ultimate: Death Wish
Energy Gain: 5
Toughness Break: 60
Luocha’s Ultimate does two important things: removes 1 buff from the entire enemy team and grants one stack of Abyss Flower. Currently, Luocha is the only character that can remove buffs teamwide. This makes it powerful, but it’ll become less unique as similar units get introduced.
Death Wish is decent to level up for the same reasons his Basic Attack is, but at higher priority since it’s AoE. It’s only a damage increase so level this up after the Skill and Talent.
Talent: Cycle of Life
Cycle of Life is a powerful source of consistent healing for the entire team. The best part is Luocha can provide this without consuming Skill Points or taking a turn. This Field frees up Luocha’s turns, allowing him to deal damage and generate Skill Points while still fulfilling his role as healer.
The Field has powerful synergy with allies that gain additional turns, deal damage outside their turn, and Ultimates. It enhances a technique called “Ultimate Bombing”. More on that later on.
Leveling up Cycle of Life provides more healing to the ally that attacks, making it an equally important Talent to level up alongside Luocha’s Skill.
Overall Talent Priority
Technique: Mercy of a Fool
The most important part of Mercy of a Fool is gaining one stack of Abyss Flower at the start of combat. So it’s okay to use even when the team is at full health.
Teams should have one initiating and three non-initiating Techniques. Luocha’s Technique is great as one of the three non-initiating, but should be saved for bosses.
Traces
Branch 1: Cleansing Revival
Hp: +4%
Luocha’s first branch makes his already powerful Skill even better by adding the rare ability to remove a debuff. If an ally gets frozen and drops below 50% heal, Luocha will automatically trigger his skill, healing them up to full and removing the freeze.
Branch 2: Sanctified
Atk: +6%
Déjà vu incoming. Luocha’s second branch makes his already powerful Field even better by adding a teamwide heal every time an enemy takes damage. This allows allies that don’t deal damage, like other defensive or buffer units, to still gain automatic healing. This Talent turns the entire team into a healer. And those that gain additional turns or deal damage outside their turn make Sanctified even more potent.
Branch 3: Through the Valley
Def: +7.5%
The third branch is decent but the weakest Trace. If controlled, Luocha won’t be able to trigger the automatic Skill or Field. This branch helps overcome that shortcoming.
Stat Only Branchs
Atk: +4%
Eidolon
Eidolon 1: Ablution of the Quick
Ablution of the Quick is a straightforward attack increase for the entire team. It gives Luocha a mini-Harmony role. And since his healing scales with ATK, he himself benefits from it.
Eidolon 2: Bestowal From the Pure
Essentially, this Eidolon gives more healing when the Skill is triggered automatically, and provides a shield when used manually. Unfortunately, it’s not a large increase and is only limited to the Skill.
Eidolon 3: Surveyal by the Fool
Eidolon 3 is just the Skill and Basic Attack level increase.
Eidolon 4: Heavy Lies the Crown
Heavy Lies the Crown turns Luocha into a mini-Nihility. This Weaken is great because it scales with other debuffs like DEF and DMG RES reduction. Since it’s linked to his Field, which is non-damaging, it bypasses enemy resistance.
Eidolon 5: Cicatrix 'Neath the Pain
Eidolon 5 increases the level of the Ultimate and Talent.
Eidolon 6: Reunion With the Dust
Similar to Eidolon 4, Reunion With the Dust increases Luocha’s mini-Nihility sub-role. Fortunately, those two work well together because this is an All-Type RES reduction. But unfortunately, it’s susceptible to enemy resistance. He’s now required to build some Effect Hit to land this debuff.
Eidolon Final Thoughts
Lightcones
5* Lightcones
Echoes of the Cofffin
ATK: 582
DEF: 396
Thorns: (Si1) "Increases the wearer's ATK by 24%. After the wearer uses an attack, for each different enemy target the wearer hits, regenerates 3 Energy. Each attack can regenerate Energy up to 3 time(s) this way. After the wearer uses their Ultimate, all allies gain 12 SPD for 1 turn."
Luocha’s signature lightcone is his best-in-slot. It increases his attack, which strengthens his healing and personal damage. It regenerates energy for every enemy hit by him. And gives him a mini-Harmony role by providing a teamwide speed buff after each Ultimate.
4* Lightcones
Quid Pro Quo
ATK: 423
DEF: 396
Enjoy With Rapture: (Si5) "At the start of the wearer's turn, regenerates 16 Energy for a randomly chosen ally (excluding the wearer) whose current Energy is lower than 50%."
At Si5, Quid Pro Quo provides a massive 16 energy to an ally when Luocha takes a turn. This gives him more team value than just healing and sub-dps.
Shared Feeling
ATK: 423
DEF: 396
Cure and Repair: (Si5) "Increases the wearer's Outgoing Healing by 20%. When using Skill, regenerates 4 Energy for all allies."
Shared Feelings is very similar to Quid Pro Quo, but rather than a singular burst of energy, it spreads among the team and increases healing. The benefit of Shared Feelings is it will trigger when the Technique is used or when Prayer of Abyss Flower is automatically triggered.
Both Shared Feelings and Quid Pro Quo are comparable in strength. Use whichever is available and highest Superimposed.
Relics & Ornament
Desired Stats
Body
ATK% and Healing Boost% for the Body are both great options. Healing Boost will provide greater healing overall, but if the team can survive without the extra boost, go for ATK. That will give Luocha more personal damage while still contributing to healing. All-in-all, go with whichever has the superior set and substats.
Feet
Speed Feet is the best option, like with most characters. Although there is an argument to be made for ATK feet.
Luocha’s Field disappears after he takes 2 turns. If Luocha is slow, his teammates can lap him and squeeze out more healing from the Field.
Planar Sphere
The two Planar Sphere options are relativity equal. Imaginary DMG% will increase his personal damage more, but won’t contribute towards his healing. Use whichever has the superior set and substats.
Link Rope
Energy Regen is really the only option for the Link Rope. Luocha will gain more than enough attack from other sources and the Link Rope is the only place to increase Energy Regen. While his Ultimate isn’t as powerful as other characters, quickly regaining his Ultimate gives him a steady source of Abyss Flowers.
Sub Stats
Hitting the SPD target should always be first priority. If running SPD Feet, only 8 SPD in subs is needed to hit the 134 target. If running ATK Feet, 20 SPD in subs are needed. It’s a bit more but still realistic.
ATK is Luocha’s primary stat, and every piece that doesn’t have it as a main stat should have it as a substat. It increases his healing and personal damage.
After those, you could go for Hp% and Def% for more survivability, but that’s a waste of his built-in ATK synergy. Luocha can be a better sub-dps by focusing on Crit Rate% and Crit Damage%.
Break Effect% isn’t a wasted stat since it increases the pushback dealt with Imaginary break. But it doesn’t increase break damage like with other elements, since Imaginary break deals no damage.
Passerby of Wandering Cloud
4pc Set Effect: "At the start of the battle, immediately regenerates 1 Skill Point"
Passerby of Wandering Cloud is a great set for Luocha. The additional Skill Point at the start of battle gives your team a flexible early advantage. It can be used for additional damage or faster deployment of Luocha’s Field. The healing boost is a pleasant bonus.
Musketeer of Wild Wheat
4pc Set Effect: "The wearer's SPD increases by 6% and Basic ATK DMG increases by 10%"
Musketeer of Wild Wheat is a more selfish set. It increases his personal damage and healing, and gives him 6 more SPD. When used with SPD Feet, Luocha only needs 2 SPD in substats to hit the 134 target.
Both sets work well with Luocha, so use whichever has the better stats.
Space Sealing Station
Space Sealing Station gives Luocha a massive 24% additional ATK. Which increases his personal damage and healing provided. But that’s all it does.
Fleet of the Ageless
Fleet of the Ageless gives Luocha’s team a mini ATK boost. Unfortunately, Luocha doesn’t benefit much from the 12% HP.
Similar to the Cavern Relics, the Planar Ornaments are both good, with one being more selfish and the other being team focused. Use whichever has the superior stats.
Teammates
Self-Damaging Teammates
Currently, Arlan is the only unit that fits this. But with the existence of the Destruction path, these types of units will be more plentiful. Making Luocha more future-proof.
Taunting Teammates
It’s better for one teammate to drop below 50% consistently rather than the entire team to fall into the 60% health range. This is because his Skill can only heal one ally, and his Field will top off the chip damage the other allies might sustain.
Multi-Turn or Fast Teammates
Follow-Up Teammates
Attack-boosting Teammates
Having Yukong and Luocha in a team together enhances the unique technique called “Ultimate Bombing”. This is when the entire team’s Ultimates are used back to back.
The basic structure of “Ultimate Bombing” is waiting until Luocha’s Field has deployed. Then, use Yukong’s Skill to increase the team’s ATK followed immediately by her Ultimate to increase Crit Rate and Crit Damage. Next, unleash the Ultimates of any other buffer or debuffer unit, followed up by Luocha and the DPS Ultimates.
“Ultimate Bombing” with Yukong and Luocha gives the entire team the stat-boosting and healing benefits of their kits.